Trandoshan Slaver

Esclavista trandoshano CL 3


Trandoshan Slaver Trandoshan Slaver; CL 3
Medium Trandoshan Non-Heroic 4/Scout 2
Dark Side 3
Init 9; Senses Perception +8, darkvision
Languages Basic, Dosh
Defenses Ref 18 (flat-footed 17), Fort 15, Will 13; +1
natural armor
hp 35; Threshold 20; limb regeneration
Speed 6 squares
Melee Unarmed +6 (1d4
3) or
Melee Stun Baton 6 (2d63 stun) or
Ranged Blaster Carbine 5 (3d81)
Base Atk 4; Grp +6
Atk Options autofire (blaster carbine), Point Blank Shot
Abilities Str 15, Dex 13, Con 14, Int 10, Wis 12, Cha 8
Talents Barter
Feats Armor Proficiency (light), Improved Damage
Threshold, Point Blank Shot, Skill Training (Initiative,
Survival), Toughness, Weapon Proficiency (pistols, rifles,
simple weapons)
Skills Initiative +9, Perception +8, Survival +8
Possessions blaster carbine (no stock), stun baton,
combat jumpsuit, 3 meters of chain, 3 slave collars
Tusken Raider; CL 2 Tusken Raider; CL 2
Roaming the deserts of Tatooine, the Sand People are a
constant threat. Raiding and pillaging the outlying
settlements, these savage warriors have no mercy for
their victims, willing to spill the blood of others without
Medium Tusken Raider Non-Heroic 4/Scout 1
Init +3; Senses Perception +7
Languages Tusken
Defenses Ref 14 (flat-footed 13), Fort 14, Will 11
hp 25; Threshold 14
Speed 6 squares
Melee Unarmed +4 (1d4
3) or
Melee Gaffi Stick 4 (1d82) or
Melee Gaffi Stick 4 (2d82) with Mighty Swing
Melee Gaffi Stick -6/-6 (1d8+2/1d8+2) or
Ranged Slugthrower Rifle +4 (2d8)
Base Atk +3; Grp +4
Atk Options Mighty Swing
Abilities Str 13, Dex 12, Con 14, Int 10, Wis 11, Cha 8
Feats Mighty Swing, Skill Training (Stealth, Survival,
Ride), Weapon Proficiency (rifles, simple weapons)
Skills Perception +7, Ride +8, Survival +7 (may re-roll),
Stealth +8 (may re-roll)
Possessions gaffi stick*, slugthrower rifle, robes
*see Appendix
Twi’lek Aristocrat; CL 4 Twi’lek Aristocrat; CL 4
Leaders within their own clans and able to ex


Trandoshan Slaver

KotOR: Mandalorian Wars Rhada