Nelvaanian Warrior

Guerrero Nelbaaniano CL 2

Description:

Nelvaanian Warrior CL 2
Combat role: Ranged XP: 400
Medium Nelvaanian nonheroic 6
Init +10; Senses low-light vision, scent; Perception +9 (ignore cover and concealment within 10sq)

Defenses Ref 12 (ff 10), Fort 10, Will 11
hp 15; Threshold 10
Speed 6 squares

Shadow Swiftness
If you start your turn with concealment from a target or with the target unaware of you, you do not provoke AoO’s when moving through threatened space until the end of your turn.

Ranged  Charging Fire, Fleche, Mighty Throw (standard)
Charge 2-6sq; Ranged 9/11/13/15; spear 9/7/4/-1 (1d83);
-2 Ref until beginning of next turn; once per encounter , when you charge, you can turn any natural attack roll of 17+ into a critical hit.

Ranged  Mighty Throw (standard)
Ranged 9/11/13/15; spear 9/7/4/-1 (1d83)
Ranged (standard)
bow 6 (1d6)
Melee (standard)
spear +7 (1d8
6)

Languages Nelvaanese
Base Atk 4; Grp +7
Abilities Str 16, Dex 14, Con 11, Int 7, Wis 13, Cha 10
Feats Charging Fire, Fleche, Mighty Throw, Skill Training (2), Weapon Proficiency (simple)
Trained Skills Initiative +10, Perception +9, Stealth +10
Untrained Skills Acrobatics +5, Climb +6, Deception +3, Endurance +3, Gather Information +3, Jump +6, Knowledge +1, Mechanics +1, Persuasion +3, Pilot +5, Ride +5, Survival +4, Swim +6, Treat Injury +4, Use Computer +1
Possessions unarmed +7 (1d4
3)

Tactics:
Charge and throw spear; hope for natural 17 or higher for critical.

Bio:

Nelvaanian Warrior

KotOR: Mandalorian Wars Rhada